Playtesting Systems
In mid-November, I traveled to Vermont to give a talk as part of Johnson State College’s Impractical Practicalities series. I spoke about how games are a ripe medium for examining and redesigning social, political, and economic systems. I also argued that the ways in which we create games and the contexts in which we engage in play are just as critical to change-making as the games themselves, if not more. I concluded by discussing the urgency of play at a time when our economic and environmental systems are very obviously failing.
A very warm thank you to Johnson State for inviting me to speak, and for the students and faculty for participating in that silly and mildly violent balloon popping game.
Download the handout for the talk here.










